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    DDO最新版本--U11:Secrets of the Artificers内容

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    弗罗多 发表于 2011-8-23 02:15 | 显示全部楼层 |阅读模式
    Lammania Release Notes For Update 11: Secrets of the Artificers

    作者 喝茶的老龙

    Welcome to the Lammania Release Notes for Dungeons & Dragons Online! These release notes were posted on Tuesday, August 9th, 2011. These notes are subject to change.
    News & Notes
    Of Special Note:
    Secrets of the Artificers: 机关术士(魔法技工)的奥秘

    The biggest update of the year brings a new era of magic! Home of the Artificers, House Cannith is a new high level quest hub where magic and mechanics converge. House Cannith includes a new public area, a new Cannith Crafting Hall, a premium adventure pack (free to VIPs) featuring a new wilderness area, 3 new dungeons, and 2 new high level raids (raids currently not available for preview on Lammania.) Born in war, forged in fury, Stormreach faces its most terrible foe yet!
    堪尼斯家将进驻风暴港,添加一个新的公共场所,一个新的锻造所,1个野外,3个崭新的地下迷宫,2个高等级Raid(L服上还没有开。)
    Adventure Area: The Cannith Manufactury - In the center of the House Cannith enclave lies the soaring Manufactury – a vast complex that demonstrates the technical mastery of House Cannith. Battle two invading forces as you explore the Manufactury’s offices, workshops, and research facilities.
    新野外:堪尼斯制造基地
    Quest: Schemes of the Enemy - Negotiate with different rebel factions, infiltrate the depths of the Cannith Manufactury, and deal with its devious devices. Plus, field-test one of House Cannith’s new weapons prototypes – as the target.
    副本:敌人的计划
    Quest: Blown to Bits - How do you stop powerful invading forces from turning House Cannith’s warehouse full of constructs into his own personal army? Explosives. Lots and lots of explosives.
    副本:炸成粉碎
    Quest: Power Play - A powerful enemy has disabled the Cannith Crystals that House Cannith’s artificers draw upon. Can you restore arcane power to the Manufactury and defeat the deadly enemy lieutenants?
    副本:力量游戏
    New Class: Artificers (Coming soon to Lammania!)
    新职业:机关术士(魔法技工)(马上进驻预览L服)
    General Changes
    大众变化

    Armor Appearance Kits
    Dark/Steel Leaf armors that saw their decorations change to the color gold in a previous update have had their steel-colored look returned.
    Classes
    The ki costs for higher tiers of monk elemental and void attacks have been reduced to 5 ki each.
    和尚的高级元素、无攻击的需求降低到5气。
    Combat
    The mechanics behind crossbow combat have been updated:
    弩与连弩的攻击被改变
    The "reload" animation has been broken apart from the "fire" animation of crossbows. "Attacking" with an unloaded crossbow will now cause the player to reload the crossbow. When a player fires a loaded crossbow, the crossbow will fire. It now takes two "clicks" to fire a crossbow, but the attack animation no longer includes a reload animation. This means that it is now possible to fire a crossbow and then start spellcasting without waiting for the crossbow to reload, although the crossbow will need to be reloaded before they can fire again. Crossbows start unloaded when equipped (you don't want to keep a loaded crossbow in your pack, do you?)

    装弹与射击步序将被分开,也就是说射击以后弩不会自动装弹,攻击或施展法术无需等待装弹动作。
    Repeating crossbows, in the hands of a proficient character, now fire three-round bursts (with sufficient ammunition.) One "click" will fire all three shots. This will resolve synchronization issues that sometimes caused repeating crossbows to "lose" shots. It is no longer possible to fire one or two shots with a repeating crossbow without interrupting the attack through other means. Once a Repeating Crossbow attack is interrupted, the crossbow will need to be reloaded before firing again. Repeating Crossbows still function as regular crossbows when wielded by non-proficient characters.
    连弩将会连射3下,每点一下攻击就会射击3次,然后必须装弹。连弩不会再丢失攻击。如果连弩攻击被打断,那必须重新装弹。连弩在非专长人士的手中将于弩相同。
    Crossbows now have slightly differing reload rates, with Light Crossbows reloading the fastest, and Great Crossbows reloading the slowest. The Rapid Reload feat now significantly increases the reload speed of crossbows.
    不同的弩的装弹时间将不同。轻弩最快,大弩最慢。快速装弹将明显的提升弩的装弹速度。
    Crafting
    锻造
    Special Runestones are now available exclusively thru crafting using Cannith Crafting devices. These magical stones allow characters to debuff enemy targets. There are three different types of runestones, and they come in four strengths.
    堪尼斯锻造会有特殊的符石,这些魔法石块可以让玩家debuff敌人,有3种不同的符石,每种4层不同的力量
    New Bound to Account arrows and bolts can now be crafted using the Cannith Bound Crafting devices, including Holy, Acid, Fire, Frost, Shock, and Bane arrows, with an enchantment level of +1 through +5.
    锻造添加新绑定帐户箭头包括神圣,酸,火,冰,电,并强杀箭,附魔等级+1-+5
    A new crafting recipe is available to reduce the minimum level usage restriction on a crafted item by 2. The recipe is called Masterful Craftsmanship I, and requires a special Bound to Account item that is only available from a House Cannith favor vendor or rare treasure drop. Currently, House Cannith favor can only be acquired by high level characters, but this will change in a future update.
    一个新的锻造配方可以降低锻造使用等级2级。配方叫锻造大师I,需要帐号绑定的特殊堪尼斯家声望物品。当前只有高等级玩家可以得到堪尼斯家声望,这在将来会有改变。
    Deconstructing low-tier effects from high-end loot will now return more essences.
    冲高端物品中分解低阶属性将会获取更多的材料
    A bug that was driving up the Total Enchantment Level of crafted items with charges has been fixed. This mainly applies to caster damage amplification clickies. These items will now have two less Total Enchantment Value, which means they will have a lower minimum level of 3 or 4.
    Ghost Touch crafted handwraps now work correctly.
    幽冥拳套被修复
    Recipes will now properly update their XP return and success rate after crafting.
    配方将正确的更新经验值和成功率
    Fixed an issue that prevented crafting vendors from buying equipment.
    Crafting devices should no longer need to be closed and reopened upon a crafting failure or other error.


    Several Greater Bane recipes in the Bound Shard Device incorrectly required three Soul Gems. They now require just one.
    绑定强杀不会再需要3个灵魂石。
    Many regular Bane recipes in the Unbound Shard Device incorrectly required one Soul Gem. They now require a stack of three.
    非绑定Bane配方将要3个灵魂石。
    Adamantine Ore now stack up to 150, which allows players to craft certain Construct Bane and Greater Bane recipes that had previously not been craftable.
    精金原石可以叠加到150。
    +3 Tomes have been removed from the crafting “Trade Essences” barter shop. The crafting vendor NPCs will no longer accept +3 Tomes in exchange for Purified Eberron Dragonshard Fragments.
    锻造不会在要用到+3书。
    Moving from one page to another in a Cannith Crafting Device recipe list will now snap the scroll bar back to the top of the list.
    Guilds
    Officers can now usurp a guild after 60 days if there is no successor, or if the successor has been inactive for 60 days.
    如果工会没有会长或继任者持续60天,该工会的管理员可以升为会长
    Hirelings
    Rogue hirelings no longer have a drinking problem.
    贼佣兵将不再酗酒。
    Items
    Dragonscale Armors no longer require special repair shops.
    龙甲不再需要特殊的修理店
    The Gianthold armor quests have been removed from the game, and replaced with barter shops.
    The cost of regular Dragonscale armors have been reduced to 20 scales. The cost of Dragoncrafted, Elfcrafted, and Giantcrafted armors have been reduced to 10 relics.
    龙甲只需20片龙鳞,精灵,龙,巨人甲只需10个遗物
    Great Crossbows now knock most opponents over on a vorpal strike (floating targets, bosses, and raid bosses are immune to this effect.)
    大弩在投斩首点时可以击倒目标,无豁免(漂浮怪,boss,raid boss 免疫)
    Descriptions have been updated for exotic weapon proficiencies to include the special abilities granted by those weapons when proficient.
    Epic treasure from the Phiarlan Carnival adventure pack has been upgraded:
    菲家传奇物品更新
    Epic Antique Greataxe: The weapon now includes Righteousness, and has an increased base damage of 3d10. The Adamantine property has been fixed.
    古代巨斧:加正义,基础伤害变成 3d10,精金制材修复
    Epic Kronzek's Cruelty: The weapon now includes Lightning Strike and Improved Destruction.
    Kronzek's Cruelty: 加电击和高级破甲
    Epic Phiarlan Spy Dagger: The weapon now includes Improved Paralyzing.
    Phiarlan Spy Dagger:加高级麻痹
    Epic Noxious Fang: The weapon now includes Disintegration.
    Noxious Fang:加解离
    Epic Garos' Malice: The weapon now includes Greater Incineration, which procs approximately twice as frequently as normal Incineration.
    Garos' Malice加高级焚化,比普通焚化多1倍几率
    Epic Brimstone Verge: The weapon's Fireball benefit has been replaced by Delayed Blast Fireball, and now includes Epic Combustion VII, a 60% damage boost.
    Brimstone Verge:火球术变成延时火球术,加传奇燃烧 VII,+60%火系伤害。
    Epic Roderic's Wand: The weapon now grants Augment Summoning while held.
    Roderic's Wand: 如果装配加召唤改变
    Epic Brawn's Spirits: The weapon now includes Incite 10% and Exceptional Constitution +2.
    Brawn's Spirits:加10%仇恨,额外体质+2
    Epic Grim's Bracelet: The weapon now includes Dodge +3.
    Grim's Bracelet:+3闪避AC
    Epic Mask of Comedy: The weapon's Improved Healing Lore benefit has been changed to Superior Healing Lore, and the weapon now includes Superior Devotion VII.
    Mask of Comedy: 加超级医疗知识,超级医疗7
    Epic Mask of Tragedy: The weapon's Improved Void Lore benefit has been changed to Superior Void Lore, and the weapon now includes Superior Nullification VII.
    Mask of Tragedy: 加超级负能知识,超级负能7
    Epic Phiarlan Mirror Cloak: The weapon has had its Spell Resistance benefit increased to 30, and now includes Spell Absorption (5 charges).
    Phiarlan Mirror Cloak: 法抗改成30,加法术吸收5次
    Epic Ring of Elemental Essence: The weapon now includes Epic Combustion/Glaciation/Magnetism/Corrosion (60% damage boost).
    Ring of Elemental Essence: 传奇火,冰,电,酸(+60%伤害)
    Epic Shimmering Pendant: The weapon's Charisma boost has been increased to +7, and has had its skill boosts increased to +20.
    Shimmering Pendant: 魅力+7,技能改成+20
    Epic treasure from the Sentinels of Stormreach adventure pack has been upgraded:
    D家传奇物品改动
    Epic Elyd Edge: The weapon now includes Screaming, as well as Cacophony, a sonic damage effect equal in proc rate and power to Incineration. This weapon now uses the higher of Strength or Charisma for to-hit and damage, and has a new effect called Inspiring Echoes in which a Bard wielder's Inspire Heroics, Inspire Competence and Song of Freedom become Area of Effect benefits while this weapon is held.
    Elyd Edge: 加尖叫与杂音,伤害几率与焚化相等,音系伤害。武器将会用力量或者魅力作为攻击伤害加成。加 ‘鼓舞的回声’如果诗人佩戴这把武器,他的 英雄鼓舞,能力激发,自由之歌将变成群体歌。
    Epic Midnight's Greetings: The weapon's Enhancement bonus is now equal to a character's Intelligence modifier (minimum of 6, maximum of 10). The weapon's Deception benefit has been replaced by Improved Deception, and now features Improved Paralyzing as well. The weapon now boosts Assassinate DCs by 2, and will use the higher of Strength or Dexterity for to-hit and damage.
    Midnight's Greetings: 武器的附魔将与人物智力加值相等(最低+6到最高+10).欺骗变成高级欺骗,加高级麻痹。刺杀DC+2,武器将会用力量或者敏捷作为攻击,伤害加成。
    Epic Deneith Heavy Chain: This weapon now has Superior False Life and Vertigo +15.
    Deneith Heavy Chain: 加超级伪生命,眩晕+15
    Epic Blademark's Docent: This weapon now features Superior False Life and Vertigo +15.
    Blademark's Docent: 加超级伪生命,眩晕+15
    Epic Chimera's Crown: This weapon now grants stacking hit points depending on the number of Dragonmarks a charact has: 1 Dragonmark grants 10 HP, 2 grants 15, and 3 grants 20. 3 Dragonmarks will also grant Spell Resistance 30.
    Chimera's Crown: 龙纹持有者 :1个龙纹 +10hp, 2个:+15,3个+20和法抗30
    Epic Chimera's Fang: This weapon now has a +6 enhancement bonus, 2d10 base damage, Silver, Keen, Shocking Burst, Disintegration, Destruction, Shatter +10, and a Red Augment Slot. The weapon also grants additional abilities based on the number of Dragonmarks a wielding character has:


    Chimera's Fang: +6附魔,2d10基础伤害,镀银,敏锐,电爆,解离,破甲,粉碎+10,红插槽。
    1 or more Dragonmarks: Bastard Sword proficiency, +7 enhancement bonus
    1+龙纹: 重剑专长,+7附魔
    2 or more Dragonmarks: Greater Parrying, +8, Incite 10%
    2+龙纹:强格挡,+8附魔,+10%仇恨
    3 Dragonmarks (non-Sentinel): Sup. Parrying, +8, Incite 15%
    3龙纹(非Sential):超级格挡,+8附魔,+15%仇恨
    3 Dragonmarks (all Sentinel): +10, Fortified Defenses 50%, Incite 20%.
    3龙纹(Sential):强化防御,+10附魔,+20%仇恨
    Epic wands now have a Maximize-like effect applied to them, which boosts their damage by 100%.
    传奇法杖的法术将会有极效的效果,伤害+100%
    The Ghost Touch effect on Eternal Rest handwraps now work properly.
    XP, Guild XP, Crafting XP, and Loot Boost Potions will now have their duration carry over through reincarnation.
    Slayer Count Boosts now pause while in dungeons.
    Butter-Rum Coffee and Night-Black Coffee effects now persist through death and resurrection.
    Epic Augment Crystal slots on Crytal Cove items can now be cleared like other Epic items. The items can be placed into a Stone of Change, along with three Epic Dungeon Tokens, to clear the Epic Augment Crystal slot.
    Disrupt Undead scrolls can now drop in treasure.
    驱散亡灵法术卷将会掉落

    Monsters
    Many raid bosses have grown stronger as a result of their numerous encounters with players. Many that did not have the following now do: True Seeing, some Metamagic feats, and some amount of fortification versus critical hits. They have also been given extra hit points and physical damage output. The amount of the increase is higher for higher level raid bosses, and for those on harder difficulty settings.
    很多raidboss将被增强,+真知,+超法专长,+护命,+hp,+伤害,这些将会随着等级和难度增加
    NPCs
    Crafting vendors in the House Kundarak Cannith Crafting Hall will now properly buy and repair equipment.
    PvP
    Players will now receive a buff to their maximum hit points while in a PvP arena or Tavern Brawling Area.
    玩家将会得到HP加值如在PvP
    There is now a 10 second immunity timer when a player enters a Tavern Brawling Area before the player's PvP flag is activated.
    10秒免疫
    Quest & Adventure Area Changes
    General Quest Changes
    A new bonus has been created that awards players for running quests consecutively on hard and elite difficulties. This Bravery Bonus is a 5% bonus (10% bonus on Elite) that will "stack" up to five times, or until a player runs a quest on Normal difficulty.
    一个新的经验奖励:如果玩家直接进入困难或经验模式副本,玩家可以得到Bravery,胆识经验加值,这个加值等于5%(10%精英)可以叠加5次直到玩家进入正常难度为止。
    XP Rewards for first time completion on normal, hard, and elite are now 25%, 40% and 80% respectively.
    第一次难度的经验奖励被提高:
    正常:25%,困难:40%,精英:80%
    Harbinger of Madness
    U10的一些修补。。。
    Fear Factory
    Ambient music has been added to part of the quest.
    Neihoden's rage effect now works properly.
    An optional chest has been added for destroying all of the cocoons.


    添加一个额外的箱子,如果砸了所有的茧。
    In The Flesh
    Several bugs have been fixed that could cause problems for players who died during the final fight against Yaulthoon.
    The final encounter against Yaulthoon has been upgraded on Hard and Elite difficulties.
    Sinister Storage
    Fixed a bug that caused only gold to be given as an end reward.
    Korthos Island
    Some changes have been made to the storyline and dungeons on Korthos Island.
    Phiarlan Carnival
    A Small Problem
    The chest at the end of the quest is now further away from the entrance, to prevent players from accidentally exiting the quest.
    The Snitch
    It is no longer possible to get permanently locked out of the final battle with Garos on a party wipe. Garos will re-open the gate shortly after a party wipe, and close the gate a few seconds after noticing party members again. (If Garos does bring up the door, and you are on the wrong side, more far enough away so that he stops noticing you, and he will lower the gate again.)
    Shavarath
    Devil Battlefield
    The Devil Cannons on Shavarath are now properly constructs, rather than living constructs.
    Three Barrel Cove
    Rackam's Trial
    Monsters can no longer become stuck behind closed doors during the final trials.
    Skills, Feats, and Abilities
    技能,专长,属性
    Feat Changes
    The Rapid Reload feat now significantly increases the reload speed of crossbows.
    迅速装弹专长将明显提升弩的装弹速度。
    Rapid Shot is now significantly more effective.
    迅速射击将明显的更为有效。
    Any characters with the Completionist Feat will have that feat replaced with a free feat respec upon the release of Update 11.
    终结者专长将会变成一次免费的专长更改
    The Dragonmarks of Making now grant bonuses (+3 for Least, +3 for Lesser, and +4 for Greater) to crafting skills.
    制造龙纹将增加锻造
    Prestige Enhancements
    The Favored Soul Angel of Vengeance's Aura of Menace is now suppressed while sneaking or invisible to prevent unwanted aggro.
    复仇天使的威胁光环将被压制如果该天佑正在隐身或潜行。
    Spells
    法术

    General Spell Changes
    Metamagic feats can now be applied to specific spells. Players can select a spell on a toolbar, click the right mouse button, and set the metamagic feats that apply to that spell.
    超魔专长可以设置到单体的法术上。玩家可以在快捷栏上,右点鼠标,设置该法术要用的超魔。
    Repair spells now give an error message when targeting someone immune to repair spell effects.
    修理法书将会给予一个错误显示如果目标无法被修理法术影响。
    Ice Storm has had some graphical changes made to it to improve game performance.
    冰暴的动画被修改
    Disrupt Undead is now available to Sorcerers and Wizards as a first level spell, with the following modifications:
    添加1级法术
    Disrupt Undead: 扰乱不死
    School: Necromancy 死灵系
    Level: Sor/Wiz 1 等级1,法师、术士
    SP Cost: 5 法术值:5
    Effect: This ray deals 8 to 12 positive energy damage plus an additional 4 to 6 positive energy damage for every two caster levels to an enemy undead. A successful Will save reduces the damage by half. D&D Dice: Deals 2d3+6 plus an additional 1d3+3 damage per two caster levels to an enemy undead.
    功效:这个光束将对不死系怪物造成2d3+6点正能量伤害外加1d3+3光系伤害每2施法等级,意志豁免减半伤害
    UI Improvements
    Shortcut bars will now remember items placed in them when consumed or deleted, and will display the item with a greyed-out icon. If the item is available in the DDO Store, right-clicking on the greyed-out icon will open the DDO Store page for the item. If a character has several stacks of the same item, and the one in the shortcut bar goes empty, the shortcut bar will be filled with another stack of the same item.
    快捷栏将记住被用完的消耗性或删除的物品,该物品将会被显示成灰色,如果玩家有好几组一样的物品,另外一组将代替被消耗光的物品。
    The vitals UI for characters and parties has been given a new look. Portrait icons are shown as rendered characters in the vitals UI bar. Options now exist in the UI Settings of the Options menu to show percentages of health remaining, and whether your vitals UI displays in the party vitals list when in a group. Players can toggle the display of their rendered characters in the vitals UI bar, and turn of their personal vitals UI through the UI Settings as well.
    Goggles can now be made visible on characters by clicking the head toggle switch of their character "doll" in the Inventory UI.
    眼镜将会被显示
    Other changes
    Cosmetic armor and helmet choices are now maintained when reincarnating.
    转身后化妆品装甲和头盔会保留
    Shadows will now display properly on computers running DX10 and DX11.
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