Level 30 Lawful Good Aasimar Male
(2 Uncentered Monk / 18 Cleric / 10 Epic)
Hit Points: 730
Spell Points: 1836
BAB: 14/14/19/24
Fortitude: 23
Reflex: 15
Will: 32
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(36 Point) (Level 1) (Level 30)
Strength 8 18
Dexterity 12 22
Constitution 18 28
Intelligence 8 18
Wisdom 20 39
Charisma 8 18
Tomes Used
+8 Tome of Strength used at level 1
+8 Tome of Dexterity used at level 1
+8 Tome of Constitution used at level 1
+8 Tome of Intelligence used at level 1
+8 Tome of Wisdom used at level 1
+8 Tome of Charisma used at level 1
Starting Feat/Enhancement
Skill Ranks Modified Skills
Skills (Level 1) (Level 30)
Balance 0 18
Bluff 0 16
Concentration 4 44
Diplomacy 0 36
Disable Device n/a n/a
Haggle 0 16
Heal 2 52
Hide 0 18
Intimidate 0 16
Jump 0 16
Listen 2 29
Move Silently 0 18
Open Lock n/a n/a
Perform n/a n/a
Repair 1 17
Search 1 17
Spellcraft 0 16
Spot 2 29
Swim 0 16
Tumble n/a n/a
Use Magic Device n/a n/a
Feats:
Level 1 (Cleric)
Feat: (Deity) Follower of the Sovereign Host
Feat: (Selected) Quicken Spell
Feat: (Selected) Protector Bond
Level 2 (Cleric) Feat: (Selected) War Domain
Level 3 (Cleric) Feat: (Selected) Completionist
Level 6 (Cleric) Feat: (Selected) Knight's Training
Level 7 (Monk) Feat: (Monk Bonus) Two Weapon Fighting
Level 9 (Cleric) Feat: (Selected) Two Weapon Defense
Level 11 (Monk) Feat: (Monk Bonus) Precision
Level 12 (Cleric) Feat: (Selected) Improved Two Weapon Fighting
Level 15 (Cleric) Feat: (Selected) Improved Critical: Piercing Weapons
Level 18 (Cleric) Feat: (Selected) Greater Two Weapon Fighting
Level 21 (Epic) Feat: (Selected) Epic: Overwhelming Critical
Level 24 (Epic) Feat: (Selected) Epic: Wellspring of Power
Level 26 (Epic) Feat: (Epic Destiny) Primal Sphere: Perfect Two Weapon Fighting
Level 27 (Epic) Feat: (Selected) Epic: Epic Damage Reduction
Level 28 (Epic) Feat: (Epic Destiny) Primal Sphere: Mass Frog
Level 29 (Epic) Feat: (Epic Destiny) Martial Sphere: Dire Charge
Level 30 (Epic)
Feat: (Selected) Epic: Epic Reflexes
Feat: (Legendary) Scion of Celestia
Enhancements:
Racial: 18AP
Cores 5/5
Improved Recovery 3/3 (6 pts)
Fight the Wicked 1/3
Blessings 3/3
Ascendant Bond: Protector
Radiant Servant: 32AP
Cores 1/6
Wand Mastery 3/3
Extra Turning 3/3
Improved Turning 3/3
Mighty Turning 3/3
Endless Turning 3/3
Positive Energy Aura (2 pts)
Falconry: 28AP
Cores 3/6 (4 AP)
Rugged 3/3
Out in Nature 3/3
Diving Attack 1/3
Sprint Boost 3/3
Killer Instinct I (2 AP)
Killer Instinct II (2 AP)
Conditioning (2 AP)
2/3 Go for the Eyes
Deadly Instinct 3/3
No Mercy 3/3
Shintao: 4AP
Cores 1/3
Deft Strikes 3/3
Epic Destiny: Divine Crusader
Purge the Wicked
Interrogation
Endless Turning 1/3
Consecration 3/3
Confront Any Foe
Sacred Ground
Blessed Blades
Crusade
No Regret
Celestial Champion
Castigation
Heavenly Presence
Strike Down
Twists:
Twists: 4/3/1/1/1
Sense Weakness
Balanced Attacks
Stealthy
Legendary Tactics
Healing Power
Gear:
Legendary Garstone's Lenses (Goggles): Insightful Rune Arm Focus +4, Greater Auto-Repair, Magnetism +202, Devotion +202, Blue Augment Slot, Adherent of the Mists Set (Legendary)
Legendary Drow Sage's Cowl: Wisdom +19, True Seeing, Healing Amplification +80, Will Saves +16, Empty Green Augment Slot , Trace of Madness: Paranoia
Elyd Charm Necklace: Anthem, Charisma +20, Insightful Devotion +104, When you have 3 or more sources of Anthem, this grants exceptional 30 sonic spell power and 15% sonic spell lore, Empty Green Augment Slot, Empty Yellow Augment Slot
Trinket of Freewill Trinket: Mind Control Immunity, Magical Resistance Rating +52, Spell Resistance +46, Insightful Wisdom +9, Empty Green Augment Slot, Empty Blue Augment Slot
Legendary Mantle of Fury (Cloak): Constitution +19, Raging Resilience (+4 Fortitude), Doublestrike 22%, Dodge +19%, Green Augment Slot, Adherent of the Mists Set (Legendary)
Legendary Silverthread Belt (Belt): Enhanced Devotion +202, Enhanced Nullification +202, Healing Lore +29, Void Lore +29, Blue Augment Slot, Beacon of Magic Set (Legendary)
Ring of the Silver Tongue Ring: Improved Deception, Insightful Deception Att/Dmg, Assassinate, Insightful Assassinate, Empty Green Augment Slot, Empty Blue Augment Slot
Legendary Blurfingered Gloves (Gloves): Feat: Quick Draw, Lesser Displacement, Efficient Metamagic - Maximize II, Mystic Diversion +31, Blue Augment Slot, Beacon of Magic Set (Legendary)
Legendary Flightfoot Greaves (Boots): Freedom of Movement, Speed +30, Natural Armor +19, Reflex Save +16, Yellow Augment Slot, Adherent of the Mists Set (Legendary)
Legendary Perfect Pinnacle (Ring): Greater Reinforced Fists, Deadly +16, Stunning +22, Soul of the Elements, Yellow Augment Slot Adherent of the Mists Set (Legendary)
(SWAP: Ring of Prowess for high AC bosses)
Legendary Lore-Fueled Packbanner (Bracers): Insightful Constitution +9, Physical Sheltering +50, Insightful Doublestrike 10%, Druidic Stoneshape, Green Augment Slot, Adherent of the Mists Set (Legendary)
Legendary Barovian Nobles' Regalia(Outfit): +15 Enhancement Bonus, Exceptional Spell Lore +10, Exceptional Potency +20, Fortification +202%, Shield +19, Green Augment Slot, Beacon of Magic Set (Legendary)
Mainhand/Offhand:
DPS - 2x Soulrazor Longsword 7[1d8+3]: Soul Devouring, Keen V, Entropic, Vampirism 4d2, Mind Control Immunity, Empty Red Augment Slot, Empty Orange Augment Slot
CC - Mainhand: Flow, the Piercer of Hearts (Rapier) -- 5[1d6+3]+15, 18-20/x2, Fetters of Unreality (vulnerable), Bewildering 5, Anarchic 9, Guardbreaking, Purple Slot, Red Slot,
Offhand: Timeshard Shortsword 5[1d6+3]: Doublestrike 23%, Identity Crisis, Legendary Paralyzing, Freedom of Movement, Empty Red Augment Slot, Empty Orange Augment Slot
Skelly beaters: 2x Heavy Mace: Legendary Beacon of Night (7[1d8+2], 19-20/x2): Reverberating 9d6, Sovereign Disruption, Armor Piercing +31, Impact V, Empty Red Augment Slot
DR Breakers - 2x Scimitar: Legendary Vulkoor's Edge (7.5[1d6+2]): Poisonous 9d6, Metalline, Keen V, Sovereign Vorpal, Empty Red Augment Slot
(SWAP: TF Reinvigoration)(SWAP: LGS Affirmation)
(Swap Legendary Dawn's Herald-Charm + Legendary Celestial Beacon for Turning Undead)
(Swap in Implement and quality devotion (is there one?) items to snapshot aura...also alchemical devotion pots, wellspring, eardweller, etc)
While wearing any three items from the Legendary Beacon of Magic set, you gain:
+50 Artifact Bonus to Universal Spell Power.
+2 Artifact Bonus to all Spell DCs.
+10 Artifact Bonus to Magical Resistance Rating.
Your Magical Resistance Rating cap is raised by 20.
+5% Artifact Bonus to Missile Deflection.
While wearing any five items from the Legendary Adherent of the Mists set, you gain:
+20 Profane Bonus to Physical Resistance Rating.
+20 Profane Bonus to Positive, Negative, and Repair Healing Amplification.
+10 Profane Bonus to Melee and Ranged Power.
+20 Profane Bonus to Universal Spell Power.
Filigree:
Set#1 Purity/Light/Grace
Embraced by Light
2 Pieces: +5 Healing Amplification
3 Pieces: +10 Spellpower
Embraced by Light: Healing Amp +10 Healing Amplification +2 MRR
Embraced by Light: Positive Spellpower +9 Positive Spellpower +4 Spellpower
Embraced by Light: Turn Undead +2 to Turn Undead checks +4 Spellpower
Purity
2 Pieces: +5 Healing Amplification
Purity: Healing Amplification +10 Healing Amplification +2 PRR
Purity: Positive Spellpower +9 Positive Spellpower +4 Spellpower
Touch of Grace
2 Pieces: +50 Spell Points
3 Pieces: +20 Positive Spellpower
Touch of Grace: Wisdom +1 Wisdom +2 MRR
Touch of Grace: Positive Spell Power +12 Positive Spellpower +4 Spellpower
Touch of Grace: Healing Amp +10 Healing Amplification +2 MRR
Set#2 Nystuls
Nystul's Mystical Defense
2 Pieces: +5 Magical Resistance Rating
3 Pieces: +1 to all saving throws.
4 Pieces: +100 Hit Points
5 Pieces: Your Max MRR Cap is increased by 40.
Nystul's Mystical Defense: MRR +3 Magical Resistance Rating +2 PRR
Nystul's Mystical Defense: Constitution +1 Constitution +2 PRR
Nystul's Mystical Defense: Fire Absorption +5% Fire Absorption +2 MRR
Nystul's Mystical Defense: Electric Absorption +5% Electrical Absorption +2 MRR
Nystul's Mystical Defense: Cold Absorption +5% Cold Absorption +2 MRR
Touch of Grace
2 Pieces: +50 Spell Points
3 Pieces: +20 Positive Spellpower
Touch of Grace: Wisdom +1 Wisdom +2 MRR
Touch of Grace: Positive Spell Power +12 Positive Spellpower +4 Spellpower
Touch of Grace: Healing Amp +10 Healing Amplification +2 MRR
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