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人类10级和尚8级战士2级德鲁伊

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弗罗多 发表于 2020-7-30 21:53 | 显示全部楼层 |阅读模式
Human 10 Monk/8 Fighter/2 Druid:
1 Monk 1 (Human: Dodge, Monk: Power Attack, Level: Cleave)
Skills: Balance 4, Concentration 2, Swim 1, Tumble 1, Spot 1, Move Silently 1, Heal 2, UMD 1
2 Monk 2 (Monk: THF)
Skills: Balance 1, UMD 1.5
3 Druid 1 (Level: Mobility)
Skills: Heal 4
4 Monk 3
Skills: Balance 2, UMD 0.5, Heal 0.5
5 Monk 4
Skills: Balance 1, Concentration 1, UMD 0.5, Heal 0.5
6 Monk 5 (Level: Weapon Focus)
Skills: Balance 1, Concentration 1, UMD 0.5, Heal 0.5
7 Monk 6 (Monk: Deflect Arrows)
Skills: Balance 1, Concentration 1, UMD 0.5, Heal 1
8 Monk 7
Skills: Balance 1, Concentration 1, UMD 0.5, Heal 1
9 Monk 8 (Level: Great Cleave)
Skills: Balance 1, Concentration 1, UMD 0.5, Heal 1
10 Fighter 1 (Fighter: ITHF)
Skills: Jump 1, UMD 0.5, Heal 0.5
11 Fighter 2 (Fighter: Improved Critical: Slashing)
Skills: Balance 0.5, UMD 0.5, Heal 0.5
12 Fighter 3 (Level: Master of Forms)
Skills: UMD 0.5, Heal 1
13 Fighter 4 (Fighter: Weapon Specialization)
Skills: UMD 0.5, Heal 1
14 Fighter 5
Skills: UMD 0.5, Heal 1
15 Fighter 6 (Fighter: GTHF, Level: Empower Healing Spell)
Skills: Balance 1, UMD 0.5, Heal 0.5
16 Fighter 7
Skills: Balance 0.5, UMD 1, Heal 0.5
17 Fighter 8 (Fighter: Greater Weapon Focus)
Skills: Balance 1, UMD 0.5, Heal 0.5
18 Monk 9 (Level: Grandmaster of Forms)
Skills: Balance 5, UMD 0.5
19 Druid 2
Skills: Heal 6
20 Monk 10 <-- Swap for Fighter if you want a Fighter past life
Skills: Heal 1, Balance 3, UMD 0.5
21 Overwhelming Critical
24 Toughness
26 ED: Perfect THF
27 Epic Damage Reduction
28 ED: Toughness

Kensei (33)
1 Kensei Focus
6 Extra Action Boost III
2 Kensei Weapon Specialization I
1 Spiritual Bond
1 Strike With No Thought
3 Haste Boost III
2 Kensei Weapon Specialization II
6 Improved Dodge III
2 Weapon Meditation I
1 Shattering Strike I
2 Kensei Weapon Specialization III
2 Kensei Weapon Specialization IV
1 Reed in the Wind (filler)
1 Keen Edge
1 Deadly Strike
1 One with The Blade

Ninja Spy (11)
1 Ninja Training I
3 Acrobatic III
2 Sneak Attack Training I
1 Ninja Training II
2 Fists of Iron
1 Agility I
1 Shadow Veil

Shintao (11)
1 Bastion of Purity
2 Ki Shout (filler)
2 Exemplar II (filler)
1 Protection from Tainted Creatures
4 Iron Skin II
1 Iron Hand

Human (17)
1 Damage Boost
2 Constitution
2 Improved Recovery I
1 Dont Count Me Out I
4 Action Surge: Constitution II
2 Improved Recovery II
1 Defense Boost
2 Strength
2 Improved Recovery III

Nature's Warrior (8)
1 Nature's Warrior
3 Athletic III (filler)
1 Shifting Rake I (filler)
3 Action Boost: Double Strike

Legendary Dreadnought
1: Strength (2), Extra Action Boost II (2)
2: Strength (2), Improved Power Attack (2), Momentum Swing (3)
3: Haste Boost III (3), Lay Waste (2)
4: None
5: Advancing Blows (2), Devastating Critical (2)
6: Master's Blitz (2), Headman's Chop (2)

Twists:
Standing with Stone
A Dance with Flowers
Rejuvenation Cocoon

PRR:
10 Epic Damage Reduction feat
15 Artifact (Planar Prowess)
16 Enhancement (augment)
15 Grandmaster Earth stance
15 Standing in Stone
10 Iron Skin
-----
81 PRR = 36.2% damage reduction
10 Human: Defense Boost
03 Don't Count Me Out I (below 50% HP)
-----
94 PRR = 39.7% damage reduction (situational)

Dodge:
08 item
06 Monk
03 Dodge feat
02 Mobility feat
03 Acrobatic (Ninja Spy)
03 Improved Dodge (Kensei)
----
25% Dodge

Healing Amp:
30% Human
05% Paladin past life
15% Shintao
30% Gear
10% Ship
----
= 224% Healing Amp

Positive Spell Power:
114 Ruby of Devotion augment
075 Empower Heal Spell
046 Heal skill
024 Implement bonus
030 Shintao
------
289
024 (Delta for new ML28 138 Ruby of Devotion augment)
015 Heal skill augment
-----
328 Positive Spell Power for Rejuv Cocoon with U19 augments

Doublestrike:
03 Artifact (Flawless Black Dragon set)
06 Item (Clever)
01 Strike with No Thought (Kensei)
---
10% Doublestrike (passive)

This build has 10 uses of LD 30% Haste Boost, Kensei 30% Haste Boost and Nature's Warrior 30% Double Strike. That's 10 continuous minutes of +30% additional damage, which is plenty of go-go juice between shrines.

Gear:
Weapon: Clever, Hewer of Suffering (Red Augment: 114 Positive Spell Power)
Quiver: EE Quiver of Poison
Trinket: Planar Focus of Prowess of +3 STR
Belt: EE Girdle of Giants' Brawn (green: 35 HP, yellow: +2 insightful CON)
Bracer: 30% healing amp of Superior Parrying
Gloves: EE Nether Grasps
Chest: Black Dragon (blue: Good Luck)
Hat: EE Black Dragon +8 CON (green: 14 PRR, yellow: +1 exceptional all stats)
Goggles: EE Dream Visor (yellow: 20 Vitality)
Back: Adamantine Cloak of the Wolf
Feet: Kundarak Delving Boots (needed when soloing, or no FoM in a group)
Neck: EE Jorgundal's Collar (Green: <empty>, Yellow: Draconic Soul Gem)
Ring1: EE Ring of the Djinn
Ring2: Ancient Band (heavy fort, +7 resist)

The above is the pre-U19 gear list. With U19 gear that's been revealed so far, these are possible changes:

Ring2: EE Consuming Darkness (Seeker 12, Combat Mastery +5, Green Slot: Heavy Fort)
Bracer: EE Bracers of Twisting Shade (+7 resist, +5 exceptional Seeker, Blurry)
Gloves: PDK (30% healing amp, +2 Insightful CON)
Belt: Skullduggery Kit (10% Dodge permutation, Green Slot: 35 HP)
Back: EE Jeweled Cloak (Green Slot: ??, Yellow Slot: +8 STR)

Net change: +2% Dodge, +10 all elemental resists, +green slot, +6 balance, 25 spell absorb, +2 seeker, +5 Combat Mastery, -4 Insightful Saves, -Diversion, -2 Profane STR. The +2% Dodge allows swapping Mobility feat for Toughness, or reallocating Ninja Spy AP to increase Dodge cap by 2%.

Stats:
STR 18 (16 points) + 5 tome + 8 item + 3 insightful + 1 exceptional + 2 yugo + 2 ship + 6 level ups + 2 ED + 2 Ram's Might + 1 human + 2 Profane = 52
DEX 14 (6 points) + 4 tome + 1 exceptional + 2 ship - 2 stance = 19
CON 17 (13 points) + 4 tome + 8 item + 2 insightful + 1 exceptional + 4 stance + 2 ship + 2 yugo + 1 racial + 1 level up + 2 Action Surge = 44
INT 8 + 4 tome + 1 exceptional + 2 ship = 15
WIS 9 (1 points) + 4 tome + 1 exceptional + 2 ship = 16
CHA 8 + 4 tome + 1 exceptional + 2 ship = 15

Note: Stats are calculated without Rage effects. There's no room to twist Primal Scream, and potions have too short of a duration for my taste. So if you have a source of Rage from someone else in the group, consider it a bonus instead of a must have.

Weapon Profile: Cleaver, Hewer of Suffering
045 3.0[2d8] base + 1.5 A Dance with Flowers + 0.5 Improved Power Attack
031 STR bonus
010 Power Attack
005 Visor
004 Conflux
006 Kensei
008 Enchantment
002 Ram's Might
002 Weapon Specialization
----
113 Average base damage
005 Advancing Blows
003 Battle Meditation (3 Kensei Core Abilities)
-----
121 average base damage (situational)
Crit Profile: 17-18/x3, 19-20/x7

HP:
025 Heroic Durability
015 Improved Heroic Durability
010 Draconic Vitality
080 Monk 10
080 Fighter 8
016 Druid 2
080 Epic
020 Vitality item
035 False Life item
060 Toughness feat x2
050 Legendary Dreadnaught
020 Yugoloth HP portion
476 +17 CON bonus
008 Nature's Warrior
----
975
020 Barbarian Past Life x2 (optional)
----
995

F/R/W Saves:
03/00/03 Druid 2
07/07/07 Monk 10
06/02/02 Fighter 8
04/04/04 Epic 8
17/04/03 CON/DEX/WIS bonus
01/01/01 Competence (Eldritch Ritual)
04/04/04 Morale (Greater Heroism)
02/02/02 Luck (Augment)
04/04/04 Insightful (Superior Parrying)
07/07/07 Resistance (augment)
01/01/01 Sacred (Blessing of the Three Dragons)
00/01/00 Agility (Ninja Spy)
00/00/-4 Yugoloth STR drawback
-----------
54/37/34
00/00/02 Monk Still Mind (vs. enchantments)
-----------
54/37/36 (circumstantial)

With Improved Evasion, just accept that you're going to always take half-damage from spell damage.

Kundarak Delving Boots address the biggest pitfall against casters: Hold Person. You're still susceptible to Command, but there's not alot of that in Shadowfell content.

Skills:
45 Balance = 23 ranks + 8 epic + 4 Morale (Greater Heroism) + 2 Luck (Augment) + 1 Profane (Elite Spider Cult Mask) + 4 DEX bonus + 3 Acrobatic + 3 Athletic

40 Concentration = 7 Ranks + 8 epic + 4 Morale (Greater Heroism) + 2 Luck (Augment) + 1 Profane (Elite Spider Cult Mask) + 17 CON bonus + 1 Agility

46 Heal = 23 ranks + 8 epic + 4 Morale (Greater Heroism) + 2 Luck (Augment) + 1 Profane (Elite Spider Cult Mask) + 3 WIS bonus + 3 tome + 2 Exemplar

43 Jump = 1 rank + 8 epic + 4 Morale (Greater Heroism) + 2 Luck (Augment) + 1 Profane (Elite Spider Cult Mask) + 21 STR bonus + 3 Acrobatic + 3 Athletic

30 Move Silently = 1 ranks + 8 epic + 4 Morale (Greater Heroism) + 2 Luck (Augment) + 1 Profane (Elite Spider Cult Mask) + 4 DEX bonus + 5 Competence (boots) + 5 Enhancement (Pass Without Trace)

51 Swim = 1 rank + 8 epic + 4 Morale (Greater Heroism) + 2 Luck (Augment) + 1 Profane (Elite Spider Cult Mask) + 21 STR bonus + 3 Athletic + 11 Enhancement (Merfolk's Blessing)

39 Spot = 1 rank + 8 epic + 4 Morale (Greater Heroism) + 2 Luck (Augment) + 1 Profane (Elite Spider Cult Mask) + 3 WIS bonus + 20 item

23 Tumble = 1 rank + 8 epic + 4 Morale (Greater Heroism) + 2 Luck (Augment) + 1 Profane (Elite Spider Cult Mask) + 4 DEX bonus + 3 Acrobatic

28 UMD = 11 ranks + 8 epic + 4 Morale (Greater Heroism) + 2 Luck (Augment) + 1 Profane (Elite Spider Cult Mask) + 2 CHA bonus

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