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    龙与地下城M9 刺客III 机械师II (转自MF论坛)

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    弗罗多 发表于 2009-1-14 11:24 | 显示全部楼层 |阅读模式
    作者:zsx141


    Here are the changes and new things:

        * The names of Rogue prestige enhancements have been shortened to "Assassin", "Mechanic", and "Thief-Acrobat", to match the naming style of prestige enhancements of other classes.

          The Rogue PE's were the first ones made, and it was about time to make their names match the style conventions of the others.

        * Rogue Assassin now grants +2 to Fortitude saves vs. Poison at each tier instead of +1.
          和原本的+1每阶,现在每阶刺客进阶提供额外+2对抗毒素的强韧豁免

    Rogue Assassin III:
    Prereqs: Rogue level 18, Rogue Assassin II, Sneak Attack Accuracy IV, Sneak Attack Training IV
    Cost: 2 Action Points
    Benefit: Your lethality is unmatched in battle. Grants an additional +2 bonus to damage on critical hits (before multipliers), +2 bonus to Bluff, Hide, and Move Silently skills and Fortitude saves against poison. Also, any sneak attack that also counts as a vorpal strike (natural 20 followed by critical confirmation) that you make has a chance of producing a lethal strike will kill most living targets.

    刺客III:
    前置:游荡者18级,刺客II,精确偷袭IV,偷袭训练IV
    天赋点消耗:2点
    能力:你在战斗中的致命性是无可匹敌的。重击时获得额外+2伤害(倍数计算前),+2唬骗,隐藏,无声移动以及对抗毒素豁免。以及,你做出的任何可以被看作斩首的偷袭攻击(自然20筛并且重击确认)有几率(是的,你没看错,又是有几率,游荡的封顶和进阶就是在玩赌博。。。)造成对大多数生物有效的致命攻击。

    I've heard rumors that people like vorpal weapons. Even a Moldy Quarterstaff can be a lethal weapon in the hands of a Master Assassins. Things like Deathblock and Death Ward do protect against this death effect.
    前2句是废话。。嗯,最后一句,防死可以免疫这种即死效果,也就是说新本大部分怪也不吃了。

    Rogue Mechanic II now grants the following active ability in addition to all of its other effects:

    机械师II在原来的基础上提供以下能力:

    Mechanic: Smite Construct
    Benefit: Your mechanical knowledge grants you the ability to deal devastating blows in melee to constructs and living constructs. You gain twice your Intelligence bonus to your attack roll and a damage bonus based on your rogue level. Smites return at a rate of one every 90 seconds.

    机械师:破械斩
    能力:你的机械知识赋予你可以对构装体和构装生物造成剧烈的打击。对下一击,你获得两倍你的智力调整值到命中以及基于你的游荡等级的伤害加值。破鞋斩每90秒回一次。

    Mechanics have a cap of three Smite Constructs that regenerate like Paladin Smite Evils do. All of the smite bonuses are calculated in a similar manner as the Paladin smite bonus, but replacing Charisma with Intelligence as the associated ability score and Rogue levels replacing Paladin. None of the Paladin modifiers to Smite Evil affect Smite Construct.
    机械师的破鞋斩封顶3次用完后缓慢恢复就像圣骑士的破鞋-。- 。一切加值的计算方式都和圣骑士的破鞋一样, 只不过是把魅力改成智力,骑士等级改成游荡等级。

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    阿多林之怒 发表于 2009-1-17 16:21 | 显示全部楼层
    游荡的偷袭重击效果等于斩首啊,看上去不是很实用,而且防死可以免疫
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