技能, 专长, 能力
法术
常规法术改动
Lionheart (圣骑士法术)现在为每个施法者等级1分钟.
冰风暴法术将在固定区域内持续30秒每2秒作用3D6敲击伤害和2D6冰伤害并且能在该区域内缓慢所有敌人。.
法术暴击效果现在将在每个伤害计算的时候单独计算
音鸣爆现在在锁定目标和未锁定目标的时候出现的提示将一样.
Expeditious Retreat 现在显示正确的描述
Ray of Fatigue, Waves of Fatigue and the Waves of Exhaustion speed effect will now bounce off of raid bosses.
Enhancements
New Racial Enhancements
New Enhancements tied to the Half-Elf Dilettante feats have been added:
 Barbarian:
 Half-Elf Barbarian Toughness I
 Prereqs: Level 3, Half-Elf Barbarian Dilettante, Toughness, 7 AP Spent
 Cost: 1 AP
 Benefit: Grants you 10 additional hit points if you have the Toughness feat.
 Half-Elf Barbarian Toughness II
 Prereqs: Level 8, Half-Elf Barbarian Dilettante, Toughness, Half-Elf Barbarian Toughness I, 26 AP Spent
 Cost: 2 AP
 Benefit: Grants you 10 additional hit points if you have the Toughness feat, bringing the total increase to 20 hit points.
 Half-Elf Barbarian Constitution I
 Prereqs: Level 9, Half-Elf Barbarian Dilettante, 30 AP Spent
 Cost: 2 AP
 Benefit: Grants a +1 increase to your Constitution score. This counts as a class based ability score enhancement.
 Bard:
 Improved Bard Dilettante I
 Prereqs: Level 5, Half-Elf Bard Dilettante, 15 AP Spent
 Cost: 1 AP
 Benefit: Increases your caster level in your dilettante class by 2, so you are now treated as a third level bard instead of first level.
 Improved Bard Dilettante II
 Prereqs: Level 10, Half-Elf Bard Dilettante, Improved Bard Dilettante I, 34 AP Spent
 Cost: 2 AP
 Benefit: Increases your caster level in your dilettante class by 3, so you are now treated as a sixth level bard instead of third level.
 Improved Bard Dilettante III
 Prereqs: Level 15, Half-Elf Bard Dilettante, Improved Bard Dilettante II, 53 AP Spent
 Cost: 3 AP
 Benefit: Increases your caster level in your dilettante class by 4, so you are now treated as a tenth level bard instead of sixth level.
 Half-Elf Bard Charisma I
 Prereqs: Level 9, Half-Elf Bard Dilettante, 30 AP Spent
 Cost: 2 AP
 Benefit: Grants a +1 increase to your Charisma score. This counts as a class based ability score enhancement.
 Cleric:
 Improved Cleric Dilettante I
 Prereqs: Level 5, Half-Elf Cleric Dilettante, 15 AP Spent
 Cost: 1 AP
 Benefit: Increases your caster level in your dilettante class by 2, so you are now treated as a third level cleric instead of first level.
 Improved Cleric Dilettante II
 Prereqs: Level 10, Half-Elf Cleric Dilettante, Improved Cleric Dilettante I, 34 AP Spent
 Cost: 2 AP
 Benefit: Increases your caster level in your dilettante class by 3, so you are now treated as a sixth level cleric instead of third level.
 Improved Cleric Dilettante III
 Prereqs: Level 15, Half-Elf Cleric Dilettante, Improved Cleric Dilettante II, 53 AP Spent
 Cost: 3 AP
 Benefit: Increases your caster level in your dilettante class by 4, so you are now treated as a tenth level cleric instead of sixth level.
 Half-Elf Cleric Wisdom I
 Prereqs: Level 9, Half-Elf Cleric Dilettante, 30 AP Spent
 Cost: 2 AP
 Benefit: Grants a +1 increase to your Wisdom score. This counts as a class based ability score enhancement.
 Favored Soul:
 Improved Favored Soul Dilettante I
 Prereqs: Level 5, Half-Elf Favored Soul Dilettante, 15 AP Spent
 Cost: 1 AP
 Benefit: Increases your caster level in your dilettante class by 2, so you are now treated as a third level favored soul instead of first level.
 Improved Favored Soul Dilettante II
 Prereqs: Level 10, Half-Elf Favored Soul Dilettante, Improved Favored Soul Dilettante I, 34 AP Spent
 Cost: 2 AP
 Benefit: Increases your caster level in your dilettante class by 3, so you are now treated as a sixth level favored soul instead of third level.
 Improved Favored Soul Dilettante III
 Prereqs: Level 15, Half-Elf Favored Soul Dilettante, Improved Favored Soul Dilettante II, 53 AP Spent
 Cost: 3 AP
 Benefit: Increases your caster level in your dilettante class by 4, so you are now treated as a tenth level favored soul instead of sixth level.
 Half-Elf Favored Soul Charisma I
 Prereqs: Level 9, Half-Elf Favored Soul Dilettante, 30 AP Spent
 Cost: 2 AP
 Benefit: Grants a +1 increase to your Charisma score. This counts as a class based ability score enhancement.
 Fighter:
 Half-Elf Armor Mastery I
 Prereqs: Level 5, Half-Elf Fighter Dilettante, 14 AP Spent
 Cost: 2 AP
 Benefit: Gives you the ability to move better in armor, increasing the Maximum Dexterity Bonus on your armor by +1. You may still be restricted by your tower shield's max Dex bonus.
 Half-Elf Armor Mastery II
 Prereqs: Level 11, Half-Elf Fighter Dilettante, Half-Elf Armor Mastery I, 36 AP Spent
 Cost: 4 AP
 Benefit: Gives you the ability to move better in armor, increasing the Maximum Dexterity Bonus on your armor by an additional +1. You may still be restricted by your tower shield's max Dex bonus.
 Half-Elf Strategy (Trip) I
 Prereqs: Level 3, Half-Elf Fighter Dilettante, 7 AP Spent
 Cost: 1 AP
 Benefit: Grants a +1 bonus to the DC of your Trip and Improved Trip feats.
 Half-Elf Strategy (Trip) II
 Prereqs: Level 8, Half-Elf Fighter Dilettante, Half-Elf Strategy (Trip) I, 26 AP Spent
 Cost: 2 AP
 Benefit: Grants an additional +1 bonus on the DC of your Trip and Improved Trip feats, bringing the total increase to 2.
 Half-Elf Strategy (Stunning Blow) I
 Prereqs: Level 3, Half-Elf Fighter Dilettante, Stunning Blow, 7 AP Spent
 Cost: 1 AP
 Benefit: Grants a +1 bonus to the DC of your Stunning Blow feat.
 Half-Elf Strategy (Stunning Blow) II
 Prereqs: Level 8, Half-Elf Fighter Dilettante, Stunning Blow, Half-Elf Strategy (Stunning Blow) I, 26 AP Spent
 Cost: 2 AP
 Benefit: Grants an additional +1 bonus on the DC of your Stunning Blow feat, bringing the total increase to 2.
 Half-Elf Strategy (Sunder) I
 Prereqs: Level 3, Half-Elf Fighter Dilettante, 7 AP Spent
 Cost: 1 AP
 Benefit: Grants a +1 bonus to the DC of your Sunder and Improved Sunder feats.
 Half-Elf Strategy (Sunder) II
 Prereqs: Level 8, Half-Elf Fighter Dilettante, Half-Elf Strategy (Sunder) I, 26 AP Spent
 Cost: 2 AP
 Benefit: Grants an additional +1 bonus on the DC of your Sunder and Improved Sunder feats, bringing the total increase to 2.
 Half-Elf Fighter Strength I
 Prereqs: Level 9, Half-Elf Fighter Dilettante, 30 AP Spent
 Cost: 2 AP
 Benefit: Grants a +1 increase to your Strength score. This counts as a class based ability score enhancement.
 Monk:
 Half-Elf Improved Recovery I
 Prereqs: Level 5, Half-Elf Monk Dilettante, 14 AP Spent
 Cost: 2 AP
 Benefit: You heal for 10% more any time you receive positive energy healing such as that from cure spells and cure potions.
 Half-Elf Improved Recovery II
 Prereqs: Level 11, Half-Elf Monk Dilettante, Half-Elf Improved Recovery I, 36 AP Spent
 Cost: 4 AP
 Benefit: You heal for 20% more any time you receive positive energy healing such as that from cure spells and cure potions.
 Improved Monk Dilettante I
 Prereqs: Level 5, Half-Elf Monk Dilettante, 15 AP Spent
 Cost: 1 AP
 Benefit: Your defensive skills have improved, and you are now able to add up to 3 points of your wisdom bonus to your armor class when you are defensively centered.
 Improved Monk Dilettante II
 Prereqs: Level 10, Half-Elf Monk Dilettante, Improved Monk Dilettante I, 34 AP Spent
 Cost: 2 AP
 Benefit: Your defensive skills have improved, and you are now able to add up to 4 points of your wisdom bonus to your armor class when you are defensively centered.
 Improved Monk Dilettante III
 Prereqs: Level 15, Half-Elf Monk Dilettante, Improved Monk Dilettante II, 53 AP Spent
 Cost: 3 AP
 Benefit: Your defensive skills have improved, and you are now able to add up to 5 points of your wisdom bonus to your armor class when you are defensively centered.
 Half-Elf Monk Wisdom I
 Prereqs: Level 9, Half-Elf Monk Dilettante, 30 AP Spent
 Cost: 2 AP
 Benefit: Grants a +1 increase to your Wisdom score. This counts as a class based ability score enhancement.
 Paladin:
 Half-Elf Follower of the Silver Flame
 Prereqs: Level 3, Half-Elf Paladin Dilettante, 6 AP Spent
 Cost: 2 AP
 Benefit: You are one of the Purified, a true believer in the Silver Flame. Burn the corruption and taint of evil from all Eberron. Grants proficiency with and a +1 bonus to hit with longbows, the favored weapon of the clergy of the Silver Flame.
 Half-Elf Follower of the Sovereign Host
 Prereqs: Level 3, Half-Elf Paladin Dilettante, 6 AP Spent
 Cost: 2 AP
 Benefit: You are a Vassal of the Sovereign Host, a true believer in the Doctrine of Universal Sovereignty. As is the world, so are the gods. As are the gods, so is the world. Grants proficiency with and a +1 bonus to hit with longswords, the favored weapon of the clergy of the Sovereign Host.
 Improved Paladin Dilettante I
 Prereqs: Level 5, Half-Elf Paladin Dilettante, 15 AP Spent
 Cost: 1 AP
 Benefit: Your Lesser Divine Grace has improved, and you are now able to add up to 3 points of your charisma bonus to your saves. Also increases your caster level in your dilettante class by 1, so you are now treated as a second level paladin instead of first level.
 Improved Paladin Dilettante II
 Prereqs: Level 10, Half-Elf Paladin Dilettante, Improved Paladin Dilettante I, 34 AP Spent
 Cost: 2 AP
 Benefit: Your Lesser Divine Grace has improved, and you are now able to add up to 4 points of your charisma bonus to your saves. Also increases your caster level in your dilettante class by 1, so you are now treated as a third level paladin instead of second level.
 Improved Paladin Dilettante III
 Prereqs: Level 15, Half-Elf Paladin Dilettante, Improved Paladin Dilettante II, 53 AP Spent
 Cost: 3 AP
 Benefit: Your Lesser Divine Grace has improved, and you are now able to add up to 5 points of your charisma bonus to your saves. Also increases your caster level in your dilettante class by 1, so you are now treated as a fourth level paladin instead of third level.
 Half-Elf Paladin Charisma I
 Prereqs: Level 9, Half-Elf Paladin Dilettante, 30 AP Spent
 Cost: 2 AP
 Benefit: Grants a +1 increase to your Charisma score. This counts as a class based ability score enhancement.
 Ranger:
 Half-Elf Desert Lore I
 Prereqs: Level 4, Half-Elf Ranger Dilettante, 11 AP Spent
 Cost: 1 AP
 Benefit: You gain energy resistance 2 versus fire, or improve your existing resistance by 2.
 Half-Elf Desert Lore II
 Prereqs: Level 10, Half-Elf Ranger Dilettante, Half-Elf Desert Lore I, 34 AP Spent
 Cost: 2 AP
 Benefit: Your energy resistance versus fire is increased by 2, bringing the total increase to 4.
 Half-Elf Tundra Lore I
 Prereqs: Level 4, Half-Elf Ranger Dilettante, 11 AP Spent
 Cost: 1 AP
 Benefit: You gain energy resistance 2 versus cold, or improve your existing resistance by 2.
 Half-Elf Tundra Lore II
 Prereqs: Level 10, Half-Elf Ranger Dilettante, Half-Elf Tundra Lore I, 34 AP Spent
 Cost: 2 AP
 Benefit: Your energy resistance versus cold is increased by 2, bringing the total increase to 4.
 Half-Elf Swamp Lore I
 Prereqs: Level 4, Half-Elf Ranger Dilettante, 11 AP Spent
 Cost: 1 AP
 Benefit: You gain energy resistance 2 versus acid, or improve your existing resistance by 2.
 Half-Elf Swamp Lore II
 Prereqs: Level 10, Half-Elf Ranger Dilettante, Half-Elf Swamp Lore I, 34 AP Spent
 Cost: 2 AP
 Benefit: Your energy resistance versus acid is increased by 2, bringing the total increase to 4.
 Improved Ranger Dilettante I
 Prereqs: Level 5, Half-Elf Ranger Dilettante, 15 AP Spent
 Cost: 1 AP
 Benefit: Your Lesser Bow Strength has improved, and you are now able to add up to 4 points of your strength bonus to attacks with bows. Also increases your caster level in your dilettante class by 1, so you are now treated as a second level ranger instead of first level.
 Improved Ranger Dilettante II
 Prereqs: Level 10, Half-Elf Ranger Dilettante, Improved Ranger Dilettante I, 34 AP Spent
 Cost: 2 AP
 Benefit: Your Lesser Bow Strength has improved, and you are now able to add up to 6 points of your strength bonus to attacks with bows. Also increases your caster level in your dilettante class by 1, so you are now treated as a third level ranger instead of second level.
 Improved Ranger Dilettante III
 Prereqs: Level 15, Half-Elf Ranger Dilettante, Improved Ranger Dilettante II, 53 AP Spent
 Cost: 3 AP
 Benefit: Your Lesser Bow Strength has improved, and you are now able to add up to 8 points of your strength bonus to attacks with bows. Also increases your caster level in your dilettante class by 1, so you are now treated as a fourth level ranger instead of third level.
 Half-Elf Ranger Dexterity I
 Prereqs: Level 9, Half-Elf Ranger Dilettante, 30 AP Spent
 Cost: 2 AP
 Benefit: Grants a +1 increase to your Dexterity score. This counts as a class based ability score enhancement.
 Rogue:
 Half-Elf Improved Trap Sense I
 Prereqs: Level 3, Half-Elf Rogue Dilettante, 7 AP Spent
 Cost: 1 AP
 Benefit: Grants an extra +2 bonus to saves against traps.
 Half-Elf Improved Trap Sense II
 Prereqs: Level 8, Half-Elf Rogue Dilettante, 36 AP Spent
 Cost: 2 AP
 Benefit: Grants an additional +2 bonus to saves against traps, bringing the total increase to 4.
 Improved Rogue Dilettante I
 Prereqs: Level 5, Half-Elf Rogue Dilettante, 14 AP Spent
 Cost: 2 AP
 Benefit: Your offensive skills have improved, and you now deal 2d6 Sneak Attack damage. This does not stack with the Rogue Sneak Attack class feature.
 Improved Rogue Dilettante II
 Prereqs: Level 15, Half-Elf Rogue Dilettante, Improved Rogue Dilettante I, 52 AP Spent
 Cost: 4 AP
 Benefit: Your offensive skills have improved, and you now deal 3d6 Sneak Attack damage. This does not stack with the Rogue Sneak Attack class feature.
 Half-Elf Rogue Dexterity I
 Prereqs: Level 9, Half-Elf Rogue Dilettante, 30 AP Spent
 Cost: 2 AP
 Benefit: Grants a +1 increase to your Dexterity score. This counts as a class based ability score enhancement.
 Sorcerer:
 Improved Sorcerer Dilettante I
 Prereqs: Level 5, Half-Elf Sorcerer Dilettante, 15 AP Spent
 Cost: 1 AP
 Benefit: Increases your caster level in your dilettante class by 2, so you are now treated as a third level sorcerer instead of first level.
 Improved Sorcerer Dilettante II
 Prereqs: Level 10, Half-Elf Sorcerer Dilettante, Improved Sorcerer Dilettante I, 34 AP Spent
 Cost: 2 AP
 Benefit: Increases your caster level in your dilettante class by 3, so you are now treated as a sixth level sorcerer instead of third level.
 Improved Sorcerer Dilettante III
 Prereqs: Level 15, Half-Elf Sorcerer Dilettante, Improved Sorcerer Dilettante II, 56 AP Spent
 Cost: 3 AP
 Benefit: Increases your caster level in your dilettante class by 4, so you are now treated as a tenth level sorcerer instead of sixth level.
 Half-Elf Sorcerer Charisma I
 Prereqs: Level 9, Half-Elf Sorcerer Dilettante, 30 AP Spent
 Cost: 2 AP
 Benefit: Grants a +1 increase to your Charisma score. This counts as a class based ability score enhancement.
 Wizard:
 Improved Wizard Dilettante I
 Prereqs: Level 5, Half-Elf Wizard Dilettante, 15 AP Spent
 Cost: 1 AP
 Benefit: Increases your caster level in your dilettante class by 2, so you are now treated as a third level wizard instead of first level.
 Improved Wizard Dilettante II
 Prereqs: Level 10, Half-Elf Wizard Dilettante, Improved Wizard Dilettante I, 34 AP Spent
 Cost: 2 AP
 Benefit: Increases your caster level in your dilettante class by 3, so you are now treated as a sixth level wizard instead of third level.
 Improved Wizard Dilettante III
 Prereqs: Level 15, Half-Elf Wizard Dilettante, Improved Wizard Dilettante II, 56 AP Spent
 Cost: 3 AP
 Benefit: Increases your caster level in your dilettante class by 4, so you are now treated as a tenth level wizard instead of sixth level.
 Half-Elf Wizard Intelligence I
 Prereqs: Level 9, Half-Elf Wizard Dilettante, 30 AP Spent
 Cost: 2 AP
 Benefit: Grants a +1 increase to your Intelligence score. This counts as a class based ability score enhancement.
常规天赋改动
半精灵业余爱好者专长现在不能被非业余爱好者以外的专长所替换
卓尔精灵法抗天赋链被取消。卓尔现在将自动获得法抗为10+人物等级.
卓尔的远程攻击和伤害链天赋取消. 手里剑现在被增加到卓尔近战伤害链内, 并且该伤害链被重命名为 "Drow Racial Weapon Attack" 和 "Drow Racial Weapon Damage".(卓尔种族武器攻击&伤害).
大法师的Arcane Blast 能力不会再让诸如蛛网或其他木质物品起火了。
音效更新
Options下的 Audio内的Master Volume control
现在可以调控整体的音效效果. •
Options 下的 Audio内的 Persistent Sound checkbox 现在在游戏掉线或游戏声音最小化时可以继续进行交谈
其他改动
D家的一个卡人点被修复。
回归玩家现在在进入新手岛时可正常绑定新手岛复活点。而非直接在市场复活点.
重新调整了市场内的一些场景布局。消除了一些飞在半空的楼梯和门等等.
半兽人增加了一系列适合它们头型的新发型
钱币领主利用他们在拍卖赚取的手续费(黑心的TB)来开辟了一条新的航线(传送点),钱币领主广场。我勒个去. •
乔家的天佑训练师在你和他对话的时候他不会再胡乱的走来走去了。不过很可怜,他原本藏起来喝的咖啡被乔家守卫没收了(TB在恶搞,一定是。我勒个去).. •
吸血鬼感染现在被特效化: 你可以通过第一人称视角模式在游戏内的镜子里看看被感染后的自己!!~ |